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i have tried googleing for the fix for the script restriction #126
can someone tell me how to fix it
How to fix the Battleye Script Restriction #126?
I kept my _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}] line the same, seems to work just fine.From what I understand, for the script restriction, you open the scripts.txt, find the line two greater than the error and alter that. Well, for restriction 126, line 128 says this:
1 limitSpeed !"\"limitSpeed\","
Obviously that is not the problem. What now?
I had mine like that because i initiate more than just the song and text through there on loginI kept my _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}] line the same, seems to work just fine.
Posting this incase anyone else has a problem.I kept my _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}] line the same, seems to work just fine.
EDIT:
This doesn't seem to be the issue. It might be that using cutText throws up a script error, as opposed to using titleText.
EDIT EDIT:
I'm just full of baloney, disregard that. The script restriction was for an unrelated script.
But on Line 133 there was// test //#+3
5 "rspawn" !"rspawn = 'spawn'" !"rspawncode = compile PreprocessFile (BIS_PathMPscriptCommands + 'spawn.sqf')" !"rspawncode"
1 "rspawn" !"rspawn = 'spawn'" !"rspawncode = compile PreprocessFile (BIS_PathMPscriptCommands + 'spawn.sqf')" !"rspawncode"
As tempting as this may be, it would not help your case.Posting this incase anyone else has a problem.
What i did was went to Battleye/Scripts.txt
Found Line 126 was just
But on Line 133 there was
Changed the 5 to a 1Code:5 "rspawn" !"rspawn = 'spawn'" !"rspawncode = compile PreprocessFile (BIS_PathMPscriptCommands + 'spawn.sqf')" !"rspawncode"
Which should look like this now
Code:1 "rspawn" !"rspawn = 'spawn'" !"rspawncode = compile PreprocessFile (BIS_PathMPscriptCommands + 'spawn.sqf')" !"rspawncode"
Haha, I understand that. Just a alternative. Not the BEST method but still bypasses it.dont do that shit
5 "rspawn" !"rspawn = 'spawn'" !"rspawncode = compile PreprocessFile (BIS_PathMPscriptCommands + 'spawn.sqf')" !"rspawncode"
5 "rspawn" !"rspawn = 'spawn'" !"rspawncode = compile PreprocessFile (BIS_PathMPscriptCommands + 'spawn.sqf')" !"rspawncode" !"playerspawn.sqf"