Is there a way to get the weather state? I would like to change my house lighting based on weather 
I have looked a DynamicWeatherEffects.sqf and am adding public variables, as hints, into my mission. So far drn_AskServerDynamicWeatherEventArgs returns true (am assuming that is: true, yes there is weather). Am now trying drn_var_DynamicWeather_Rain, currently returns a zero, am waiting for it to rain and hoping that changes to a one.
What I would really like is to detect thunder..
EDIT: Yes, it's raining and I have a value of 0.51738 returned for my drn_var_DynamicWeather_Rain variable..
I have looked a DynamicWeatherEffects.sqf and am adding public variables, as hints, into my mission. So far drn_AskServerDynamicWeatherEventArgs returns true (am assuming that is: true, yes there is weather). Am now trying drn_var_DynamicWeather_Rain, currently returns a zero, am waiting for it to rain and hoping that changes to a one.
What I would really like is to detect thunder..
EDIT: Yes, it's raining and I have a value of 0.51738 returned for my drn_var_DynamicWeather_Rain variable..