Custom loadout help (Bliss)

salmon

New Member
I've dug around the forums/Google trying to find an answer before signing up and asking on here, so please excuse me if I have managed to miss the answer I'm after in the billions of threads out there.

I have setup three custom loadouts using the Cust_loadout option in Bliss, the items for which are all standard and as such all work.

The issue I am having is that something keeps replacing the Skins I have set for each loadout to the standard skin.

I have set the following three skins:
GUE_Soldier_Medic
RUS_Soldier_Base
MVD_Soldier_Base

All of which are said to be 'legal' skins in the following two links:
http://opendayz.net/threads/unbanned-vehicle-list-by-arma2_oa_build_102678-ie-without-rmod.8277/
http://thesaints.forumstopic.com/t81-gear-up-for-nuclear-winter

When spawning in, the player is reverted to the standard survivor skin, but I can manually enter the players profile and set the above skins and upon spawning they will be equipped with said skin.


I have also tried commenting out the following piece of script in the server_playerLogin.sqf:

if (!(_model in ["SurvivorW2_DZ","Survivor2_DZ","Sniper1_DZ","Soldier1_DZ","Camo1_DZ","BanditW1_DZ","Bandit1_DZ","SurvivorW2_DZ"])) then {
_model = "Survivor2_DZ";
};

This doesn't seem to help though unfortunately. I have also tried spawning players in with the skin in their inventory, but this also does not work.

I should just clarify that I understand that I need to create a custom loadout and then assign the custom loadout to the relevant Unique_id - I have done this and tested with several variations of member-loadout.

I also want to clarify that I'm not attempting to spawn players with random skins: I want members of the community I am a part of to spawn with skins based on their 'membership level', e.g. Full member, Moderator, Admin.

Thank you in advance for any help/advice.
 
You need to add the skins to that code like so, Not comment out the code.

Code:
if (!(_model in ["SurvivorW2_DZ","Survivor2_DZ","Sniper1_DZ","Soldier1_DZ","Camo1_DZ","BanditW1_DZ","Bandit1_DZ","SurvivorW2_DZ","GUE_Soldier_Medic","RUS_Soldier_Base","MVD_Soldier_Base"])) then {
_model = "Survivor2_DZ";
};

Also abit of FYI, Skins like these causes problems with getting in vehicles with people that have different skins.
 
Hi mate, thanks for the reply!

As I understood the code, it basically says:

If the player is wearing the following skins:
"SurvivorW2_DZ","Survivor2_DZ","Sniper1_DZ","Soldier1_DZ","Camo1_DZ","BanditW1_DZ","Bandit1_DZ","SurvivorW2_DZ","GUE_Soldier_Medic","RUS_Soldier_Base","MVD_Soldier_Base"

Then set player to the following skin:
"Survivor2_DZ"


Is that not the case?


Thanks again.
 
No that's the servers way of checking if the skin is allowed, So basically if it's in that list it will let the person keep the skin on when logging in. If it's not on the list it will not allow it and put the player back in survivor skin instead.
 
Just tried it out and it isn't working for some reason.

Like I said, I can force the skin through profile, but I can't get bliss to add it at respawn.

I also tried adding "skin_RUS_Soldier_Base" as an item in the kit but that doesn't work either for some reason.

Any ideas?
 
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