Hi guys.
I've made a little base, and i wan't to put a board with a picture saying "No entry allowed, military zone"
So, i've made a 1024*512 jpg picture, with my text, named noentry.jpg
In the editor, i've create a bilboard, and in the init field, i've add this SetObjectTexture [0,""noentry.jpg""]
So my object code look like this :
And, when i'm in my server, my bilboard look like that :

The default image is displayed.
What i'm doing wrong ?
Thanks a lot !
I've made a little base, and i wan't to put a board with a picture saying "No entry allowed, military zone"
So, i've made a 1024*512 jpg picture, with my text, named noentry.jpg
In the editor, i've create a bilboard, and in the init field, i've add this SetObjectTexture [0,""noentry.jpg""]
So my object code look like this :
Code:
_vehicle_42 = objNull;
if (true) then
{
_this = createVehicle ["MAP_Bilboard_alkohol", [13175.653, 7015.5137, 0.29266319], [], 0, "CAN_COLLIDE"];
_vehicle_42 = _this;
_this setDir -17.128595;
_this setVehicleInit "this SetObjectTexture [0,""map\noentry.jpg""]";
_this setPos [13175.653, 7015.5137, 0.29266319];
};
And, when i'm in my server, my bilboard look like that :

The default image is displayed.
What i'm doing wrong ?
Thanks a lot !