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I am having an issue after installing I only get a tools menu with debug nothing else. any help would be appreciated.doing final testing on vehicle spawning and teleport to admin scripts, i should be done by Friday at the latest
when i use teleport i get teleported back and forth from where i teleported to to where i was before....any idea on how to fix this? And i love the admin tools they have helped me catch many hackersthanks.
i will try that now thankyou!I had the same problem a while back have you tried changing in your init.sqf
_playerMonitor =[] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
to
_playerMonitor = [] execFSM "admintools\player_monitor.fsm";
it workedI had the same problem a while back have you tried changing in your init.sqf
_playerMonitor =[] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
to
_playerMonitor = [] execFSM "admintools\player_monitor.fsm";
BluePhoenix's new Activate.sqf should only show the tools menu to people on the list.BluePhoenix, is there a way to hide the tool menu for players not on the list?
And is it possible to add some new lines to the AdminTools.sqf, so maybe moderators can use it, just with fewer powers?
Cheers.
waituntil {!isnull (finddisplay 46)};
sleep 60;
if ((getPlayerUID player) in ["####","####"]) then {
player addaction [("<t color=""#0074E8"">" + ("Tools Menu") +"</t>"),"admintools\Eexcute.sqf","",5,false,true,"",""];
};
if ((getPlayerUID player) in ["#######"]) then { //all admin id's here
if ((getPlayerUID player) in ["#######"]) then { //mods
adminmenu =
[
];};
if ((getPlayerUID player) in ["########"]) then { //admins
adminmenu =
[
];};
if ((getPlayerUID player) in ["########"]) then { // super admins
adminmenu =
[
];};
};
Maybe it was asked before but to read 47 pages is a bit to much
So does someone know how i can abort spectating a player ? The only way i know is back to lobby ...
BluePhoenix's new Activate.sqf should only show the tools menu to people on the list.
Code:waituntil {!isnull (finddisplay 46)}; sleep 60; if ((getPlayerUID player) in ["####","####"]) then { player addaction [("<t color=""#0074E8"">" + ("Tools Menu") +"</t>"),"admintools\Eexcute.sqf","",5,false,true,"",""]; };
I already asked him about different levels for it too and came up with my own way ( I'm ashamed at my over complicated workaround while waiting for his response) then he replied with this:
Code:if ((getPlayerUID player) in ["#######"]) then { //all admin id's here if ((getPlayerUID player) in ["#######"]) then { //mods adminmenu = [ ];}; if ((getPlayerUID player) in ["########"]) then { //admins adminmenu = [ ];}; if ((getPlayerUID player) in ["########"]) then { // super admins adminmenu = [ ];}; };
if ((getPlayerUID player) in ["########"]) then { // super admins
adminmenu =
[
<all the admintools code here>
];};
You didn't change the ##### in your AdminToolsMain.sqf, or you put the wrong number in for it, once you fix this you should get the full menu,I am having an issue after installing I only get a tools menu with debug nothing else. any help would be appreciated.