Deployable bike kills me

buggynator

New Member
Hi,

Today i used deployable bike script on my server but when i get on bike it instantly kills me.
I heard that it is hacker protection. Does anyone know how to fix that?

Thanks

P.S: I'm running Epoch 1.0.5.1
 
On my server we implemented a deployable bike. Now there is a problem, and this is that the player dies if not marked as an admin in battleye/infistar for a "Hacker Cleanup". We know of the fix but the format for the server is a bit different than everyone else.

The file that needs to be fixed : server_cleanups.fsm which is located in the mission.pbo folder (ours only exists in the server.pbo)

This is the file: http://pastebin.com/epZkzmDN that needs to be edited (we believe) (server_cleanup.fsm)

This is the fix readme : https://github.com/Swiss-Sarge/SAR_AI/blob/master/README.md

The script that we are using defines the bike as a ""SARGE"" so this is the correct work around however the file seems to be in a different format.

The readme does say "Check out the server_cleanup.fsm file that is part of this repository. Take it as an EXAMPLE (might differ based on server package that you use)how to adjust yours."
So we understand that there are differences but we don't quite understand them.

If anyone has any insight please let me know

Thank you in advanced,
Collin
 
Last edited:
for the lazy, if you're running epoch you need to add the bicycle classname to the safe vehicles list which I believe is located in the variables.sqf. If you're running something other than epoch, you need to edit the "kill a hacker" section of the server_Cleanup.fsm. The easiest way is just to comment that entire section out, it's pretty much useless anyway.
 
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