thank you for replyingEddie, the bridge is made up of premade piers, theres no way to make it "wider" you could however have a second bridge right next to it, but that wouldn't help the "turn around" thing.
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thank you for replyingEddie, the bridge is made up of premade piers, theres no way to make it "wider" you could however have a second bridge right next to it, but that wouldn't help the "turn around" thing.
Working nicely on my server, thank you.
Vehicle seem to be surviving server restart, how did you accomplish this? Or just my dumb luck?
I also have a duplicate section at the island end, but it's flush so there are no issues. (Same issue with adding the LHD)
First of all, thanks for sharing the fantastic bridge. i have a few suggestion wanna say. do u think u can add another bridge cross to the island and can u also make the bridge little bit wider that allows two vehicles drive (in) and (out). i have this ideas becoz...since i add this great bridge into the server, a lot of people love it, but...it becomes a place for bandits to hunt down other players. becoz the bridge is one way ticket...the car will not able to turn around right away...thanks for looking my comments![]()
No I gave up and removed it
Still cant figure out whats wrong, looks like two bridges, one normal, one following the contour of the ground.... mission PBO here, any help?
Did you leave a previous attempt in the DB.
the bridge code alone can just be added to an already existing vehicles section, provided you renumber everything accordingly. The bridge code should not interfere with anything else at all by itself.
ok i dont know why but there is one peice of peir ontop of another peir. it connects perfectly but there was one added peice and its sticking ontop of another peir. does someone have their mission the whole thing so i can see which one it is? or better yet take a look at mine.
thanks in advance.
Is there a land_nav_pier_m_2 in your DB buildings table? Your code looks fine here.
yes there is. why would that cause this kind of bug?
looks like there is 2 extra peices to be honest. both at the island end. ones inside the first bridge peice on the island part and the one in the pic above.
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its really a pain int he arse to edit my mission repack upload rejoin server test see change, shutdown rinse lather repeat.
Hi there,
Love the bridge, it must have taken you ages!!
It works great, but when I try to incorporate the code into my already edited mission.sqm but whenever I try adding it, it just gets stuck on wait for host.
I have attached my mission.pbo (it wouldnt let me upload a.sqm file) file if someone could take a look that would be great.
many thanks
robbie
The one in the DB is being set on top of the one in mission file. Check your ID number and you may have it being called twice in the instance_buildings table