I've been struggling with this for a couple days now. My buddy and I are running an Epoch server on HFBServers, and I can not seem to get loot spawn rates to increase.
I've downloaded the dayz_code.pbo file from my server hosts DayZ_Epoch/addons folder, and I modified cfgLoot.hpp and config.cpp to do things like: Set spawn rate of trash to 0%, and increased the spawn rate of weapons - then repacked it and reuploaded it; but this seems to have entirely no effect.
I'm wondering if you somehow have to migrate those files to the mission.pbo file instead so that the updated loot drop rates is downloaded with the mission file by users, but I tried following a guide for that and ending up getting stuck at Wait for Host.
I've googled a dozen different ways and tried a dozen different things online and I'm astounded that I can't seem to find any information regarding adjusting loot spawn rates in Day Z Epoch. Either I'm missing something REALLY simple, or for some reason no one has bothered asking how to adjust them.
The basic gist of it is we want military sites (Barracks, hangars, ACTowers, ect) to have more loot spawned, and less trash spawned.
I found a tutorial of sorts but ti wants me to copy these files
dayz_code\Configs\CfgLoot\CfgBuildingLoot.hpp
dayz_code\Configs\CfgLoot\CfgBuildingPos.hpp
dayz_code\Configs\CfgLoot\CfgLoot.hpp
into my mission pbo from dayz_code - But Epoch doesn't have a cfgbuildingloot or cfgbuildingpos - its combined into a file called config.cpp that also contains some other information.
I have no idea how to make up for this change.
I've downloaded the dayz_code.pbo file from my server hosts DayZ_Epoch/addons folder, and I modified cfgLoot.hpp and config.cpp to do things like: Set spawn rate of trash to 0%, and increased the spawn rate of weapons - then repacked it and reuploaded it; but this seems to have entirely no effect.
I'm wondering if you somehow have to migrate those files to the mission.pbo file instead so that the updated loot drop rates is downloaded with the mission file by users, but I tried following a guide for that and ending up getting stuck at Wait for Host.
I've googled a dozen different ways and tried a dozen different things online and I'm astounded that I can't seem to find any information regarding adjusting loot spawn rates in Day Z Epoch. Either I'm missing something REALLY simple, or for some reason no one has bothered asking how to adjust them.
The basic gist of it is we want military sites (Barracks, hangars, ACTowers, ect) to have more loot spawned, and less trash spawned.
I found a tutorial of sorts but ti wants me to copy these files
dayz_code\Configs\CfgLoot\CfgBuildingLoot.hpp
dayz_code\Configs\CfgLoot\CfgBuildingPos.hpp
dayz_code\Configs\CfgLoot\CfgLoot.hpp
into my mission pbo from dayz_code - But Epoch doesn't have a cfgbuildingloot or cfgbuildingpos - its combined into a file called config.cpp that also contains some other information.
I have no idea how to make up for this change.