Julian Loevseth
Member
Ey guys.
Im running Epoch, latest version.
I think Im calling it wrong, look at this:
Does this look correct?
I have compiles.sqf, fn_SelfActions.sqf and player.selfbloodbag.sqf all in a folder called "Scripts".
The server starts up fine but I cant use a bloodbag.
Im running Epoch, latest version.
I think Im calling it wrong, look at this:
Code:
//Load in compiled functions
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
call compile preprocessFileLineNumbers "Scripts\compiles.sqf"; //Compile custom compiles
progressLoadingScreen 0.1;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers
progressLoadingScreen 0.2;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
progressLoadingScreen 0.4;
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions
progressLoadingScreen 0.5;
call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
progressLoadingScreen 1.0;
Does this look correct?
I have compiles.sqf, fn_SelfActions.sqf and player.selfbloodbag.sqf all in a folder called "Scripts".
The server starts up fine but I cant use a bloodbag.