streetkilln
Member
Any one get this to work on newest
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Any one get this to work on newest
hey change this
Code:if ("ItemBloodbag" in _mags) then { hasBagItem = true; } else { hasBagItem = false;};
to this
Code:_hasBagItem = ("ItemBloodbag" in _mags);
just makes it that much nicer
I'm having difficulty getting this script to work in conjunction with dayz.st Chernarus Epoch. I can get the bloodbag to work, but when its enabled it prevents my players from being able to salvage parts, or unlock thier safes or vehicles.I wish I understood more about the interactions and why one wont work when the other is on.
I'm having the same problem anybody found out how to resolve this?
Cheers
A