What the does?
- Make a info board like the trader menu
- displays info on your server or anything you want, such as rules
How can I edit it?
- Open the spawn.sqf and there is a config part only mess with that and the info board part.
Not working?
- Find this
Replace with this
Should look like this
Photos
Info Board!!!!
Then turns into a temp debug the turns off god mode
TO INSTALL
Find this in the init.sqf
Replace with this
Now download the spawn.sqf and place it in the main mission folder
repack the pbo and upload it
DONE hope you enjoy and report bugs and other problems.
spawn.sqf
- Make a info board like the trader menu
- displays info on your server or anything you want, such as rules
How can I edit it?
- Open the spawn.sqf and there is a config part only mess with that and the info board part.
Not working?
- Find this
Code:
waitUntil { alive player };
Code:
waitUntil {!isNil "dayz_animalCheck"};
Code:
//God mode Start
waitUntil {!isNil "dayz_animalCheck"};
player_zombieCheck = {};
player_fired = {};
fnc_usec_damageHandler = {};
thePlayer removeAllEventHandlers "handleDamage";
thePlayer addEventHandler ["handleDamage", {false}];
thePlayer allowDamage false;
Photos
Info Board!!!!

Then turns into a temp debug the turns off god mode

TO INSTALL
Find this in the init.sqf
Code:
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
Code:
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death; _nul = [] execVM "spawn.sqf";}];
repack the pbo and upload it
DONE hope you enjoy and report bugs and other problems.
spawn.sqf
Code:
private [ "_Message","_Time","_Ending","_TimeL"];
/*
Start up menu made my Asian Kid
plz credit me when needed
*/
/*
*********** CONFIG START ***********
(%1 is the players name don't change)
*/
_Message = format["Change me %1 ",format["%1", name player]];//Welcome message after the menu pops up
_Ending = format["Change me %1 ",format["%1", name player]];//end message after god mode is off
_Time = 20; //Time before the welcome message pop up, and the time it takes before god mode is off
_TimeL = 6; //Time between the welcome message to the end message
servername = "Change me"; //You server name
mess = true; //Show message when god mode is off
/*
*********** CONFIG END ***********
*/
//God mode Start
waitUntil { alive player }; //Not working right when your spawn, starting before?
//waitUntil {!isNil "dayz_animalCheck"}; //remove the line above and remove the // on this line and delete this note
player_zombieCheck = {};
player_fired = {};
fnc_usec_damageHandler = {};
thePlayer removeAllEventHandlers "handleDamage";
thePlayer addEventHandler ["handleDamage", {false}];
thePlayer allowDamage false;
sleep 4;
/*
YOU CAN EDIT HERE
Make sure to edit in the >xxxx<
*/
"Dayz Epoch" hintC parseText format ["
<t size='1.25' shadow='1'align='left' color='#ff8800'>Welcome to %1</t><br/>
<t size='.7' shadow='1'align='left' color='#FFFFFF'></t><br/>
<t size='1.1' shadow='1'align='left' color='#FFFFFF'>xxxxxxxxxxxxxxxxxxxxxxxxxx</t><br/>
<t size='.7' shadow='1'align='left' color='#FFFFFF'></t><br/>
<t size='1.1' shadow='1'align='left' color='#FFFFFF'>xxxxxxxxxxxxxxxxxxxxxxxxxx</t><br/>
<t size='.7' shadow='1'align='left' color='#FFFFFF'></t><br/>
<t size='1.1' shadow='1'align='left' color='#FFFFFF'>xxxxxxxxxxxxxxxxxxxxxxxxxx</t><br/>
<t size='.7' shadow='1'align='left' color='#FFFFFF'></t><br/>
<t size='1.1' shadow='1'align='left' color='#FFFFFF'>xxxxxxxxxxxxxxxxxxxxxxxxxx</t><br/>
<t size='.7' shadow='1'align='left' color='#FFFFFF'></t><br/>
<t size='1.1' shadow='1'align='left' color='#FFFFFF'>xxxxxxxxxxxxxxxxxxxxxxxxxx</t><br/>
<t size='.7' shadow='1'align='left' color='#FFFFFF'></t><br/>
<t size='1.1' shadow='1'align='left' color='#FFFFFF'>xxxxxxxxxxxxxxxxxxxxxxxxxx</t><br/>
<t size='.7' shadow='1'align='left' color='#FFFFFF'></t><br/>
<t size='1.1' shadow='1'align='left' color='#FFFFFF'>xxxxxxxxxxxxxxxxxxxxxxxxxx</t><br/>
<t size='.7' shadow='1'align='left' color='#FFFFFF'></t><br/>
<t size='1.1' shadow='1'align='left' color='#FFFFFF'>www.dayzfallendead.tk/</t><br/>",
(servername)];
sleep _Time;
cutText [_Message, "PLAIN DOWN"];
if ( mess ) then { systemChat ( "God mode off" ); };
player_zombieCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_zombieCheck.sqf";
player_fired = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_fired.sqf";
fnc_usec_damageHandler = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_damageHandler.sqf";
thePlayer addEventHandler ["handleDamage", {true}];
thePlayer removeAllEventHandlers "handleDamage";
thePlayer allowDamage true;
sleep _TimeL;
cutText [_Ending, "PLAIN DOWN"];
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