Help and discussion for mmmyums Zed changes, quality AI, spawning perma loot and perma zeds and more is welcomed here 
The only things that requires player downloads are the two addon mods - @yum_skins for players skins, and @yum_undeadZed for the zombie animations and full control over zed speed (allows medium pace zed)
Everything else is server-side only! --spawning technique, number of zeds, perma zeds, perma loot, slow zeds, zed ai, etc etc.
Almost everything is done with mission.pbo overrides. All of the new zed mechanics can be accomplished this way!Sounds great, server is messed up atm - otherwise I'd give this a go. Which one of these can be specifically applied to the mission file w/o the need for the players to dL anything else to join?
The only things that requires player downloads are the two addon mods - @yum_skins for players skins, and @yum_undeadZed for the zombie animations and full control over zed speed (allows medium pace zed)
Everything else is server-side only! --spawning technique, number of zeds, perma zeds, perma loot, slow zeds, zed ai, etc etc.
@cramps --- thanks for all the help!I've been helping with testing this - it's really something when you see 100+ z's shuffling towards you![]()