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execVM "portzombieseast.sqf"
execVM "portzombiessouth.sqf"
execVM "portzombieswest.sqf"
zombieshield=true;
while {zombieshield} do {
sleep 10;
_pos = getPos Basis_East;
_zombies = _pos nearEntities ["zZombie_Base",70];
_count = count _zombies;
for "_i" from 0 to (_count -1) do
{
_zombie = _zombies select _i;
_zombie setpos [-3367.739,-120.84577,-8247.0625];
};
};
Unfortunately if I paste that in instead of only execVM it doesn't execute the script. The zombies are walking at the position and never get ported.that is not needed.But you should execute it server side.
if (isServer) then {
execVM "portzombieseast.sqf"
execVM "portzombiessouth.sqf"
execVM "portzombieswest.sqf"
};
so you execute it only by the server!
So, with your setup every player execute it with that setup:
if (isServer) then {
};
there should be no performance issue.![]()