cyrq
Valued Member!
It seems to be giving players the option to remove clothes from players & animals.
Forgot about the wilderness
Simple fix:
Update the fn_selfActions.sqf
Code:
//CLOTHES
if (_isMan and !_isAlive and !_isZombie and !_isAnimal) then {
if (s_clothes < 0) then {
s_clothes = player addAction ["Take Clothes", "clothes\clothes.sqf",cursorTarget, 0, false, true, "",""];
};
} else {
player removeAction s_clothes;
s_clothes = -1;
};
EDIT: I've copied the study body function - fail