So close, yet so far (Custom Worldspace for Vehicle Spawn Issue)

ClimacticGaming

New Member
I would be sincerely grateful if you smart chaps can help me out.

I don't have any other files than the regular bliss lingor files. No pwnerz or any hacked version.

I have gone in and in my world vehicle database I have added new object ids for some new spawns, I have specified for world 2 which is my lingor, I have added in the worldspace, vehicle id etc; etc;

After doing so and mass deleting all vehicles and then doing a new spawn of vehicles, my vehicles show up on the actual in game list of vehicles. However, when I go in game, they aren't at the worldspace coords I put in.

I think maybe out of 20 new spawns I made, 1 actually works.

Is there more to it than simply driving around, seeing a good spot, and recording your worldspace coords for use?

For example on Lingor, behind the Calamar Airport (bottom left area of the map), there is a tarmac area behind the hangars that has NOTHING on it. So I decided to add in some HMMVV's there or the lil bird AH6X or whatever it's called....nothing spawns there, even though my list of active vehicles list the HMMVV, with gear inside it, damage etc; it's just simply not at those coords.

I'm sorry for the long post, but I hope I am missing something simple and I can get this fixed pretty quickly, and that you understood what I'm saying.

I've gotten a C130 to spawn, but nothing else. C130's are not normally on Lingor, so it's not a specific vehicle limitation or anything.

For example:

Mi17_medevac_RU_DZ
[18,[7516.65,8265.74,-0.003]]

Is an example of the vehicle and worldspace coords my active vehicle log says, but it's not there in game.

Are some vehicle not able to spawn in certain area or something?

Not all, but some I did grab my worldspace coords, then right a few steps to the right, grab another set, run a bit more to the right, grab a 3rd set, in hopes of having 3 HMMVV's spawn in that area....but it didn't work. For other ones I've inputted, they were scattered all over the map for helis and stuff.

Not sure what's up when they are showing in my actual vehicle log with worldspace coords, damage etc;

So again, I went in game, ran around, kneeled in an area where I wanted the vehicle to spawn (for whenever it does), logout, check my location in my survivor database file, grab those coords, go to world vehicle, add a new object id thats not been used, insert in new code for the worldspace, vehicle id, world id etc; set them all to 1 for 100% chance to spawn and then that's it?

Or do I need to do something else after that?

Just odd cause it does show in my spawned vehicles log after I spammed the spawn vehicles button in my DayZCP panel and then saw it in the active vehicles log, with it's very own damage and everything.
 
Update:

Well I was able to catch my server without players on it and ran a bunch of tests.

I guess for Lingor...the HMMVV and AH6X or whatever (the lil bird heli)...is either banned or doesn't spawn.

I tested one set spot with an HMMVV, nothing
I tested the same spot with a AH6X, nothing
I tested the same spot with an AN-2 (biplane) and BAM it appeared.

So...I wonder where you'd go to change which map can have what spawn, cause that's crazy that the lil bird and HMMVV's are offlimits.

I've added them to the world database and everything for world instance 2, which is Lingor for me.
 
Back
Top