Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
fnc_debug = {
debugMonitor = true;
while {debugMonitor} do
{
_nearestCity = nearestLocations [getPos player, ["NameCityCapital","NameCity","NameVillage","NameLocal"],750];
_textCity = "Wilderness";
if (count _nearestCity > 0) then {_textCity = text (_nearestCity select 0)};
_timeleft = _combattimeout-time;
_kills = player getVariable["zombieKills",0];
_killsH = player getVariable["humanKills",0];
_killsB = player getVariable["banditKills",0];
_humanity = player getVariable["humanity",0];
_dmpic = "";
_dmtit = ""; // ('' + (gettext (configFile >> 'CfgVehicles' >> (typeof vehicle player) >> 'displayName')))
if (player == vehicle player) then {
_dmpic = (gettext (configFile >> 'cfgWeapons' >> (currentWeapon player) >> 'picture'));
_dmtit = (gettext (configFile >> 'cfgWeapons' >> (currentWeapon player) >> 'displayName'));
} else {
_dmpic = (gettext (configFile >> 'CfgVehicles' >> (typeof vehicle player) >> 'picture'));
_dmtit = (gettext (configFile >> 'CfgVehicles' >> (typeof vehicle player) >> 'displayName'));
};
hintSilent parseText format ["
<t size='1' font='Bitstream' align='Center' >%19</t><br/>
<img size='4.75' image='%9' align='Center'/><br/>
<t size='1' font='Bitstream' align='left' color='#EEC900'>Location:</t><t size='1' font='Bitstream' align='right' color='#FFFAF0'>%11</t><br/>
<t size='1' font='Bitstream' align='center' color='#DDDDDD'></t><br/>
<t size='1' font='Bitstream' align='left' color='#B40404'>Blood:</t><t size='1' font='Bitstream' align='right' color='#FFFAF0'>%1</t><br/>
<t size='1' font='Bitstream' align='left' color='#2E64FE'>Humanity:</t><t size='1' font='Bitstream' align='right' color='#FFFAF0'>%2</t><br/>
<t size='1' font='Bitstream' align='left' color='#EEC900'>Killed Heros:</t><t size='1' font='Bitstream' align='right' color='#FFFAF0'>%3</t><br/>
<t size='1' font='Bitstream' align='left' color='#EEC900'>Killed Bandits:</t><t size='1' font='Bitstream' align='right' color='#FFFAF0'>%4</t><br/>
<t size='1' font='Bitstream' align='left' color='#EEC900'>Killed Zombies:</t><t size='1' font='Bitstream' align='right' color='#FFFAF0'>%5</t><br/>
<t size='1' font='Bitstream' align='left' color='#EEC900'></t><br/>
<t size='1' font='Bitstream' align='left' color='#EEC900'>FPS:</t><t size='1' font='Bitstream' align='right' color='#FFFAF0'>%14</t><br/>
<t size='1' font='Bitstream' align='center' color='#DDDDDD'></t><br/>
<t size='1' font='Bitstream' align='left' color='#EEC900'>Major:</t><t size='1' font='Bitstream' align='right' color='#FFFAF0'>%20</t><br/>
<t size='1' font='Bitstream' align='left' color='#EEC900'>Minor:</t><t size='1' font='Bitstream' align='right' color='#FFFAF0'>%21</t><br/>
<t size='1' font='Bitstream' align='center' color='#DDDDDD'></t><br/>
<t size='1' font='Bitstream' align='center' color='#5882FA'>Restart in %18 minutes</t><br/>
<t size='1' font='Bitstream' align='center' color='#DDDDDD'>Panthera Homefront (%17/12)</t><br/>",
r_player_blood, //1
round _humanity, //2
_killsH, //3
_killsB, //4
_kills, //5
_headShots, //6
(dayz_Survived), //7
(235-(round(serverTime/60))), //8
_dmpic, //9
_logo, //10
_textCity, //11
count entities "zZombie_Base", //12
{alive _x} count entities "zZombie_Base", //13
(round diag_FPS), //14
dayz_playerName, //15
round(dayz_temperatur), //16
(count playableUnits), //17
(round(235-(serverTime) / 60)), //18
_dmtit, //19
MissionGoName, // 20
MissionGoNameMinor //21
];
sleep 2;
};
};
sleep 25.5;
systemChat ("<System>: -END- key toggles the debugmonitor");
[] spawn fnc_debug;
Well if you setup a way to make it crash into the ground then go ahead either way![]()
Hi, have a problem last few days on my dayz 1.8.2 server, been running DZMS for months with no problems, last few days missions have stop spawning properly ie Missons spawns and the rpt log show 12 Ai but in game there is only 6 and within 5mins they get deleted and no one has been at the mission, im using infistar and have never had a problem with it and DZMS, i can see the Ai spawn on map using the map icons so i know how many is at mission (and can check this myself as well) , vehicles and mission boxes spawn fine its just either no AI spawn OR half of the correct amount OR they disappear after 5-10mins. Nothing has been changed on my server in weeks, it ran perfect missions etc, im using same antihack version as well , anyone have any ideas regarding this problem?