FallingSheep
OpenDayZ Lord!
yer im dialing back the AI and making it optional instead of default, im trying to get most of the AI settings into the script control file so everything "editable" is in one easy place.LOL.. Too many AI
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
yer im dialing back the AI and making it optional instead of default, im trying to get most of the AI settings into the script control file so everything "editable" is in one easy place.LOL.. Too many AI
short story is its fn_selfactions.sqf, long story is is the code is not optimized and to many scripts are running at once, they are not running correctly, you can try and disable ALL scripts in script control and see if the lag is still there, then turn them on 1by1 until you find the cause of the lag, or wait for 0.15Does anyone know which script, or combination of scripts causes the extremely long mouse wheel lag ? (eg the trader menus, lock vehicles etc)
Hey sheep, if you're doing a tavi version, can you mention where to find the server files? I have yet to find the @Taviana files... Not sure what I'm doing wrong, but everywhere I've looked, the download is either corrupted or is not existent...
........ or wait for 0.15![]()
its being optimised in a few ways, but yes there should be no mouse wheel lag, also i found out that the EVR blowout was spamming the client RPt so ive fixed that and a few other client side issuesThanks Sheep. So 0.15 has been optimized to reduce the mousewheel menu lag ?
10:28:48 Error in expression <ServerTcache_478;>
10:28:48 Error position: <ServerTcache_478;>
Found the lag issue! It's fn_selfactions causing it! I'm re doing it now to fix it, if you use 0.14 I would suggest moving all the custom calls (selfbb, nos,etc) to the very bottom of it to see if it helps the lagThanks Sheep. So 0.15 has been optimized to reduce the mousewheel menu lag ?
Found the lag issue! It's fn_selfactions causing it! I'm re doing it now to fix it, if you use 0.14 I would suggest moving all the custom calls (selfbb, nos,etc) to the very bottom of it to see if it helps the lag
ok for ive been looking at this to long and cant bloody fix it its driving me nuts!!!
so if i remove the custom stuff at the bottom of fn_selfactions traders work add it back in they break...need a fresh set of eyes to help me!
hers what ihave so far if some one could take a look and help me out
DO NOT USE THIS UNLESS YOU ARE TRYING TO HELP FIX THE TRADERS ISSUE ITS NOT FINISHED!!
https://github.com/Fallingsheep1985/0.15_Sheeps_Back_Baby_Standard/
its just the fn_self actions causing the issue, if i use the default epoch it worksHey sheep, I just downloaded this so I'll help ya out with the fresh set of eyes. Got nothin else to do anyways except for sittin here drunk lol. it's mostly the fn_selfactions causing traders issues? anything else i should pay attention to?