[SUPPORT] - Sheeps Epoch Repack

build update
STANDARD build 355
STANDARD OVERPOCH build 37

fixed take clothes wrong file path
added oil rig and the abilty to fill oil barrels from it (use the pallet of green barrels to fill an empty barrel )
 
build update
STANDARD build 355
STANDARD OVERPOCH build 37

fixed take clothes wrong file path
added oil rig and the abilty to fill oil barrels from it (use the pallet of green barrels to fill an empty barrel )

Is there plans to add the additional clothing to the overpoch release?? I suspect you have lots of surprises for us as the packs get closer to completion.
 
STANDARD OVERPOCH build 38

includes ALL arma and overwatch skins at traders that sell clothes (hero, bandit, general stores), there all in one menu called clothing
(does not include trader skins)

no to remove the ovewatch skins and add the new skins to STANDARD

(lol first time ive updated Overpoch before standard :p )
 
STANDARD OVERPOCH build 38

includes ALL arma and overwatch skins at traders that sell clothes (hero, bandit, general stores), there all in one menu called clothing
(does not include trader skins)

no to remove the ovewatch skins and add the new skins to STANDARD

(lol first time ive updated Overpoch before standard :p )
Love your work mate :D

Lots to test tonight :D:D:D:D
 
While i think of it, should any of those custom loactions spawn ai?? Like the gold mine and fng used to in the .14??

Or is that something that will be turned on at later date after the custom stuff has be finalised??
no custom ai yet, thanks for reminding me ill add it to my todo :)
 
on fire today :p

build update
STANDARD 357
STANDARD OVERPOCH 39

added custom AI from 0.14 and option to disable them in scriptcontrol :)

(still working on new skins for STANDARD)
 
haven't tried the latest overpoch build but with standard overpoch build 36 this happened at the trader on NE airfield
Admin control working, and all scripts active.
The safezone at traders is ON and working, can't shoot - zombies disappear etc. This is working fine.

The thing is that there were AI spawning just outside the safezone, they shot the roaming zombies but they also saw me talking to the trader and they started shooting at me and killed me (forgot to activate my god-mode). They shot me but i could not shoot them.
Can this be changed so that
1) AI don't spawn on airfield ( rather have them spawning further away on the airfield)
2) Let the AI spawn but with the restriction that they cannot shoot at players inside the traders safezone
 
Error in expression < = _this select 4};

HotZoneDistances = HotZoneDistances + [_maxDist];


if ((ty>
Error position: <HotZoneDistances + [_maxDist];


if ((ty>
Error Undefined variable in expression: hotzonedistances
File mpmissions\DayZ_Epoch_11.Chernarus\scripts\dbgroups\scripts\scp_task_patrol.sqf, line 14

That is an error i got on initial load of latest build
 
on fire today :p

build update
STANDARD 357
STANDARD OVERPOCH 39

added custom AI from 0.14 and option to disable them in scriptcontrol :)

(still working on new skins for STANDARD)

When purchasing the new clothes from the traders, they take your monies but you get nothing in return lol
 
Hi sheep in server_traders.sqf it says the the "Overwatch ACR is 1017 when OverwatchACR.hpp say 1005 I changed the server_traders.sqf to 1005 just wanted to let you know so you could fix it and is it possible to add overwatch weapons to trade from backpack? :)
 
haven't tried the latest overpoch build but with standard overpoch build 36 this happened at the trader on NE airfield
Admin control working, and all scripts active.
The safezone at traders is ON and working, can't shoot - zombies disappear etc. This is working fine.

The thing is that there were AI spawning just outside the safezone, they shot the roaming zombies but they also saw me talking to the trader and they started shooting at me and killed me (forgot to activate my god-mode). They shot me but i could not shoot them.
Can this be changed so that
1) AI don't spawn on airfield ( rather have them spawning further away on the airfield)
2) Let the AI spawn but with the restriction that they cannot shoot at players inside the traders safezone
ill add an anti AI zone around the trader
Error in expression < = _this select 4};

HotZoneDistances = HotZoneDistances + [_maxDist];


if ((ty>
Error position: <HotZoneDistances + [_maxDist];


if ((ty>
Error Undefined variable in expression: hotzonedistances
File mpmissions\DayZ_Epoch_11.Chernarus\scripts\dbgroups\scripts\scp_task_patrol.sqf, line 14

That is an error i got on initial load of latest build
ill check it out
When purchasing the new clothes from the traders, they take your monies but you get nothing in return lol
dam ill fix that up :)
Hi sheep in server_traders.sqf it says the the "Overwatch ACR is 1017 when OverwatchACR.hpp say 1005 I changed the server_traders.sqf to 1005 just wanted to let you know so you could fix it and is it possible to add overwatch weapons to trade from backpack? :)
good find ill fix that one, im adding the overwatch stuff to back pack trade buts theres like 200+ to do so its a WIP :p
Ai that spawn at black lake castle land in the water, not sure if that is fixable or not.
yer they tend to do that over water :)
Can we please please please get the zupas coin and banking?
its coming as soon as i get STANDARD stable :)
 
ok fixed the overpoch ACR trader

removed the HotZoneDistances = HotZoneDistances + [_maxDist]; line from DBgroups (not even sure why its in there its not even used by the script (the variables only appears in scp_task_patrol.sqf and no where else in dbgroups files o_O)

working on the skin trading issue
 
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