Yep it is easy and i have added them to my server. Just letting you guys know.u can add it or edit to the traders your self \CfgServerTrader\Category, very easy
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Yep it is easy and i have added them to my server. Just letting you guys know.u can add it or edit to the traders your self \CfgServerTrader\Category, very easy
I rather change the mission spawn weapons its easier to do it that way and then you can reference each mission system you have.there are a few weapons that wont sell, as geekin said above you can add it your selfbut i will yupdate the packs with the ones i know about
#include "Category\Overwatch416.hpp"
#include "Category\Overwatch417.hpp"
#include "Category\OverwatchACR.hpp"
#include "Category\OverwatchAK.hpp"
#include "Category\OverwatchAmmo.hpp"
#include "Category\OverwatchG3.hpp"
#include "Category\OverwatchLMG.hpp"
#include "Category\OverwatchMasada.hpp"
#include "Category\OverwatchPistols.hpp"
#include "Category\OverwatchScar.hpp"
#include "Category\OverwatchSniper.hpp"
#include "Category\OverwatchCopCars.hpp"
#include "Category\OverwatchCivilianCars.hpp"
class Mission
{
addOns[]=
{
"napf",
"aif_arma1buildings",
"glt_bh_wreck_burned",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
"dayz_weapons",
"dayz_equip",
"dayz_epoch",
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions",
"warfarebuildings",
"glt_m300t",
"pook_h13",
"csj_gyroac",
"map_eu",
"jetskiyanahuiaddon",
"gms_k98",
"RH_m14",
"FHQ_Remington",
"FHQ_Remington_ammo",
"FHQ_Remington_msr",
"FHQ_Remington_acr",
"FHQ_Remington_rsass",
"VILAS_WWP",
"VILAS_RW_Forces",
"VILAS_WWP_CO",
"VILAS_RW_Forces_CO",
"ddopp_taserpack",
"smk_anims_lite",
"MicroAirVehicles",
"oz_is_objects",
"monaro",
"gsc_units_stalker_patch",
"american_law_enforcement",
"CYBP_Camels_Config",
"nissan_350z",
"ussr_cheytac",
"bb_mercenary"
};
class Mission
{
addOns[]=
{
"napf",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
"dayz_weapons",
"dayz_equip",
"dayz_epoch",
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions",
"glt_m300t",
"glt_bh_wreck",
"glt_bh_wreck_burned",
"aif_arma1buildings",
"mbg_african_buildings",
"mbg_buildings_3",
"mbg_killhouses",
"pook_h13",
"csj_gyroac",
"map_eu",
"jetskiyanahuiaddon",
"buildings3"
};
well at least its working nowBuild: Overpoch 133
any RPT errors?: none
changed/added/removed ANYTHING in the repack?: Not really anything that would cause this error
private or hosted server?: N/A
server host (if hosted)? : N/A
any anti hack?: nope
Issue: When trading from vehicle, it locks the vehicle to prevent the gear changing (i believe) however it does not unlock the vehicle when the trade is complete. So if you don't have a key (i.e found vehicle) it stays locked. Until server restart when it resets to an unlocked state.
Even shows the amount of tax that you incur when trading from vehilce/backpack. The normal trader menu's are a little bit slower to load as well, it is noticeable when changing traders from say guns to ammo, if you go to fast it will show the last trader menus instead of the new one you want to access. Not too much of a concern just need to make people aware they need to be patient with the traders, They are suffering Post Apocalyptic Stress Syndrome.well at least its working nowill fix that as soon as i can
Getting reports of no gold given to players when selling from backpack.well at least its working nowill fix that as soon as i can