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Hello,Status:
1.8.0.2 DayZ Code
Server to try it:
78.47.186.203:2303down due to upgrade
Download (Client):
https://docs.google.com/file/d/0B031UtPkuNbuZzRqclBfQ0p6b1E/edit?usp=sharing
unpack it to your Arma2 OA Folder, start Dayz with override @Taviana18
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Download (Server):
https://github.com/Sharkking/Taviana-X
(Git has been closed)
new Link: http://www.sharkworks.de/dayz/taviana/Taviana-X.zip
Vehicle spawn Hotfix
https://github.com/Sharkking/Taviana-X/blob/master/SQL/object_spawnFIX.sql
( see http://www.opendayz.net/posts/78970/ )
Features:Its Taviana 1.0 running on dayz 1.8 code.
The Build is based on Pwnoz0r´s private Hive.Rolling Changelog[added] BE filters----------------
[changed] all mission related files are now kept in MPmissions Folder instead of dayz_code.pbo
[fixed] spawn into water (debug)
[fixed] swimming on the surface on respawn
[fixed] wrong signature. dayz_weapons is now signed correctly
----------------
[changed] reverted back from 10 to 6 crashsides.
[fixed] only 5 out of 10 spawnpoints where adressed during player_setup function.
[Initial release][changed] - HiFi_Enviroment replaces some original Arma2 environmental sounds
[replaced] - Taviana player spawn areas replaced with 10 new ones on both islands
[renewed] - All vehicle spawns have been made new (480 total, 250 standard limmit). No additional Vehicles other than originally allowed ones have been used.
[removed] - removed infected camps
[changed] - 10 Crashsites (Standard 3) on Both Islands with differnt Heli/Car/Truck/Tank Wrecks
[changed] - refuel script: Refuel time is doubled, Refuel can be set on/off through init.sqf by Server Admins
[new] - Implemented Axemans Street/House/Towerlighting. Lights can be generally switched on/off through init.sqf by Server Admins. Houselights have a 65% chance to come up and a 45 % chance to flicker and failKnown Bugs/ProblemsLights may not work on west islandCredits
dayz mod team (DayZ)
Martin Bauer (Taviana 2.0)
Axeman (Lights)
Mark XIII (Hifi_Sounds)
Pwnoz0r (private Hive)
Opendayz.net (Inspirations, Ideas, Helps)
Feedback
sorry for my poor english
any feedback / suggestions / critics are welcome
to continue from our other thread ..
i actually had updated dayz taviana to 1.8.0 or something after that. i will see if,i have the files and we can update to 1.8.5 the problem is,the players will have to download your mod from you. unless you can,ask,dayz launcher to include your tavi 1.8.