This Tutorial will teach you how to alter/change or remove trader animations for faster trading
Requirements:
* Basic knowledge of unpacking pbo's
* Custom compiles
* Common sense
* Text Editor (notepad++)
Installation
(If you already have a compiles file, Skip to #4 please)
1) Open your dayz_mission.pbo and open init.sqf
Find:
Code:
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";//Compile regular functions
Code:
call compile preprocessFileLineNumbers "fixes\compiles.sqf";//Compile regular functions
3) copy this file into the fixes folder
Code:
..\Steam\SteamApps\common\Arma 2OperationArrowhead\@DayZ_Epoch\addonsdayz_code.pbo\init\compiles.sqf
(if you already have a custom compiles.sqf, start here)
4) Open fixes/compiles.sqf
Find:
Code:
call compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_traderMenuHive.sqf";
Replace it with:
Code:
call compile preprocessFileLineNumbers "fixes\player_traderMenuHive.sqf";
5) Copy this file into your fixes folder
Code:
..\Steam\SteamApps\common\Arma 2OperationArrowhead\@DayZ_Epoch\addonsdayz_code.pbo\compile\player_traderMenuHive.sqf
6) Open fixes/player_traderMenuHive.sqf
Find:
Code:
_File="\z\addons\dayz_code\actions\" + _afile + ".sqf";
Code:
_File="fixes\trade\" + _afile + ".sqf";
7) Make a folder called trade inside the fixes folder
8) Download these files and extract them inside the traders folder
9) Repack and you're done

Configuration
If you leave the way you installed it, it will be ready to go on the server. On my version of code, instead of the medic animation, it will do a pickup or lean animation which is way quicker than the medic animation.
however if you want to modify it to your likings, you may do so very easily.
To Change the animation of trading
Open every file inside the fixes/trade folder
Find:
Code:
player playActionNow "PutDown";
To Remove the animation of trading
Open every file inside the fixes/trade folder
Find:
Code:
player playActionNow "PutDown";
Sorry if code is not right becuase its my very first tutorial
Credits: Zupa