Zed Free Zones
Hello everyone!
This simple script gives you a way to setup zed free zones in DayZ (1.8.0.3).
It works by changing zed spawn limit variables on-the-fly, preventing spawning them by client side mechanism.
This script may need changes in BE filters. I can not help with this since I'm not using it.
Features:
- client side
- prevents zombies from being spawned, almost no performance affects
- define max zed spawn limits and area radious
- should work with any mod (as long it uses same variables)
- Easy = Blue <10
- Save mbnq_zedfree.sqf in your mission root
- Edit init.sqf and put
Code:
[] execVM "mbnq_zedfree.sqf";
- Edit mbnq_zedfree.sqf to customise it
( zeds are disabled in Cherno and Eektro by default )
How to setup your own zed free zones in arma2 editor:
- Create new mission, save it
- Place mbnq_zedfree.sqf in mission root
- Unzip this into mission root
- Edit mbnq_zedfree.sqf, change _debug value to true
- Comment out lines
Code:
/* if (isServer) exitWith {}; diag_log "[MBNQ]: Initializing ZedFree script"; waitUntil {alive player}; waitUntil {!isNil "dayz_animalCheck"}; */
- Follow infile instructions, configure your zed free zones.
Use TP from action menu to teleport and get worldspace into clipboard. - Uncomment lines from point 5 and change _debug value to false, follow installation steps

cheers,
mbnq
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