Cerberus814
Member
Hello everyone, i am having some ideas to share with the big scripters in this site... maybe one day they will be ingame ^^.
1. RCO /ACOG / Sniper Scopes, night vision switch (on / off). And weapons like SVD dragunov, fnfal, m4.
eg: like the m16a4 acg, when you press "n" with aiming, the night vision switch off and on.
2. MEDICAL STUFF
bandage + pile of woods = splint for broken bones.
toilet papers + antibiotic = stop bleeding
morphine / epinep. / painkiller / antibiotic abuse = bleeding.
3. Vehicle alarms. So if another player take your car the script will play a random sound.
4. Origins mod (i am playing 1.7.1).
Lights to hero/bandit houses, possibly with a switcher.
Add more AI soldiers to sector b, there are 3 urals (with weapons and ammo), and nobody watch them.
Thanks, and sorry my bad english ^^.
Cerberus
1. RCO /ACOG / Sniper Scopes, night vision switch (on / off). And weapons like SVD dragunov, fnfal, m4.
eg: like the m16a4 acg, when you press "n" with aiming, the night vision switch off and on.
2. MEDICAL STUFF
bandage + pile of woods = splint for broken bones.
toilet papers + antibiotic = stop bleeding
morphine / epinep. / painkiller / antibiotic abuse = bleeding.
3. Vehicle alarms. So if another player take your car the script will play a random sound.
4. Origins mod (i am playing 1.7.1).
Lights to hero/bandit houses, possibly with a switcher.
Add more AI soldiers to sector b, there are 3 urals (with weapons and ammo), and nobody watch them.
Thanks, and sorry my bad english ^^.
Cerberus